News and Updates
16 June 2012: Millionaire Fix and Options
In response to user feedback, a small fix to the Millionaire setup means that questions and answers are now a limited length so that will always fit into the boxes on screen; this will not affect existing games which will have to be edited manually. This is now also the option to play the games with the questions in random or sequential order so that when the game is being designed the questions can be made to get harder as the player progresses to the big money prizes.
5 Oct 2011: Random Name Generator
A simple tool to pick a random name from a list or to present the whole group list in a random order is now available on Philologus.
26 May 2009: Countdown Numbers Game
The Numbers Game from the legendary Channel 4 game show, Countdown, is now available on Philologus. Game play is exactly like the television version and if the puzzle is solvable a solution will be calculated.
26 May 2007: Bingo Game Card Generator
Just by entering between nine and twenty-five keywords into the new Bingo Game Card Generator you can now produce any quantity of randomly generated game cards. If you enter the questions too a teacher's crib sheet will also be printed to make your life easier when you use the cards again in future.
Although this is not an online activity there are several companies charging for the software to generate printable randomised game cards, and this is provided as a free alternative. While this does not have the interactivity of many of the other games on this site, it is a great classroom activity and creates a fierce sense of competition to kick start any lesson!
14 Feb 2007: Redesign and Relaunch
Since the launch of this site in 2005 it has been used by many teachers to add interactivity to their lessons. As the technology has proved itself in the past 16 months, it is now time to relaunch the site with a redesigned user interface to encourage new users and reward existing users. There are plans to add more games as time and support allows, but in the meantime, raise a glass of champagne to toast the next stage of Philologus's existence.
17 Nov 2005: Implementation of Anagram based game
Anagrams in a new game that has been added to Philologus in which a word is picked at random from a previously entered list and the letters are presented to the player in a jumbled order. To make it more of a challenge there is a timer so people can play against the clock if they want.
If the anagram proves too difficult it is possible to get a clue which gives the player the first and last letters of the solution.
Creating a new word list is as straightforward as ever, and the only thing to remember is to enter each word or phrase on a new line.
When an anagram has been solved the solution can be shown to double check the answer, or a 'New Word' can be provided picked at random from the current word list.
05 Nov 2005: User's Homepage Enhanced
Your list of puzzles on your Account Homepage now indicates which puzzles are complete (having all the questions and answers entered) and which are incomplete.
This is useful to know as an incomplete puzzle may give unexpected results when playing a game - such as blank questions appearing! It is now also only possible to publish completed games.
02 Nov 2005: Hangman added to Philologus
The childhood favourite game Hangman has now been added to Philologus. A word is picked at random and you have up to eleven incorrect guesses in which to find the word.
Creating a new word list is as simple as expected, and the only thing to remember is to enter each word or phrase on a new line.
Playing the game is simplicity itself: by clicking on the underlined letters the selected letter is either entered in the hidden word, or a element of the scaffold or victim is shown.
When a game is over (either by finding the word, or hanging) a 'New Word' can be provided, and this is picked at random from the current word list.
27 Oct 2005: Blockbusters' Questions Randomised
In response to user feedback the questions are now placed randomly around the board when a new puzzle is started or the current puzzle restarted. This means that it is possible to use each puzzle more than once with the same players without them being able to memorise the answers for winning routes.
26 Oct 2005: Addition of Who Wants to be a Millionaire?
One of the world's most popular game show formats has now been added to Philologus. All of the features of the TV show are available including the three life lines and the ability to walk away at any time with your winnings.
When a new puzzle is being created, the question needs to be entered along with the correct answer, the answer that will be displayed if the 50:50 life line is utilised, and two (very) wrong answers. The puzzle editing screen is, as ever, laid out clearly to make this as simple as possible.
The 'Phone a Friend' and 'Ask the Audience' life lines are programmed to generate seemingly human responses - sometimes the help will be correct, but other times the ignorance of your 'friend' and the audience is displayed.
Each time a puzzle is played the questions are shown in a random order, and the positions of the answers (A, B, C, and D) change so players have to learn the answers to the questions, rather than just a sequence of letters.
29 Sep 2005: Launch with Blockbusters
One of the most popular keyword based game show has been used to launch Philologus.
Allow users to enter numbers in the Countdown Numbers game to see if the puzzle is solvable.
Add the Countdown Letters game to the site